'Distant Worlds - Empire Policy - 1.7.0.0

ImmediatelyRecruitNewTroopsWhenColonize		;Y
ColonyAllowFacilityCloningFacility		;Y
ColonyAllowFacilityFortifiedBunker		;Y
ColonyAllowFacilityGiantIonCannon		;Y
ColonyAllowFacilityPlanetaryShield		;Y
ColonyAllowFacilityRegionalCapital		;Y
ColonyAllowFacilityRoboticTroopFoundry		;Y
ColonyAllowFacilityTroopTrainingCenter		;Y
ColonyAllowFacilityTerraformingFacility		;Y
ColonyFacilityPopulationThresholdCloningFacility		;250
ColonyFacilityPopulationThresholdFortifiedBunker		;250
ColonyFacilityPopulationThresholdGiantIonCannon		;1000
ColonyFacilityPopulationThresholdPlanetaryShield		;1000
ColonyFacilityPopulationThresholdRegionalCapital		;7500
ColonyFacilityPopulationThresholdRoboticTroopFoundry		;750
ColonyFacilityPopulationThresholdTroopTrainingCenter		;100
ColonyFacilityPopulationThresholdTerraformingFacility		;500
DoNotRecruitTroopsUntilColonyPopulationReachesThreshold		;30
ColonyTaxRateIncreaseWhenAtWar		;Y
ColonyTaxRateLargeColony		;2
ColonyTaxRateMediumColony		;2
ColonyTaxRateSmallColony		;1
MilitaryConstructionLevel		;2
ConstructionMilitaryCapitalShip		;11
ConstructionMilitaryCarrier		;24
ConstructionMilitaryCruiser		;5
ConstructionMilitaryDestroyer		;7
ConstructionMilitaryEscort		;12
ConstructionMilitaryFrigate		;27
ConstructionMilitaryTroopTransport		;14
ConstructionSpaceportLargeColonyPopulationThreshold		;5000
ConstructionSpaceportMediumColonyPopulationThreshold		;500
ConstructionSpaceportSmallColonyPopulationThreshold		;50
ConstructionSpaceportMinimumDistance		;500
DiplomacySendGiftsUpToAmount		;75000
DiplomacyTradeSanctionsUseBlockades		;Y
FleetMilitaryProportionForFleets		;90
FleetStrikeForceTypicalSize		;9
FleetTypicalSize		;23
IntelligenceAllowMissionDeepCover		;Y
IntelligenceAllowMissionInciteRevolution		;N
IntelligenceAllowMissionSabotageColony		;Y
IntelligenceAllowMissionSabotageConstruction		;Y
IntelligenceAllowMissionStealGalaxyMap		;Y
IntelligenceAllowMissionStealOperationsMap		;Y
IntelligenceAllowMissionStealTechData		;Y
IntelligenceAllowMissionStealTerritoryMap		;Y
IntelligenceCounterIntelligenceProportion		;50
IntelligenceUseEspionageAgainstEmpireWhen		;1
IntelligenceUseSabotageAgainstEmpireWhen		;1
ResearchDesignAutoRetrofit		;Y
ResearchDesignOverallFocus		;1
ResearchDesignTechFocus1		;9
ResearchDesignTechFocus2		;17
ResearchDesignAutoUpgradeFighters		;Y
WarAttacksAllowColonyBombardment		;1
WarAttacksAllowPlanetDestroying		;3
WarAttacksHarassEnemies		;N
TradeWithOtherEmpires		;Y
EngageInTourism		;N
NewColonyPopulationPolicyYourRaceFamily		;0
NewColonyPopulationPolicyAllRaces		;3
ImplementEnslavementWithPenalColonies		;Y

HomeworldDefensePriority		;4.0
ColonizeContinentalPriority		;4.0
ColonizeMarshySwampPriority		;2.5
ColonizeOceanPriority		;1.0
ColonizeDesertPriority		;0.75
ColonizeIcePriority		;1.25
ColonizeVolcanicPriority		;1.25
ColonizeRuinsPriority		;3.5
ControlRestrictedResourcesPriority		;3.0
ResearchPriority		;2.5
TradePriority		;1.0
AlliancePriority		;0.5
SubjugationPriority		;1.5
TourismPriority		;0.35
ExplorationPriority		;1.0
WarWillingness		;3.5
BreakTreatyWillingness		;0.65
InvasionOverkillFactor		;2.0
ShipBattleCautionFactor		;1.5
ProtectLeaderAtAllCosts		;Y
PrioritizeBuildWonderId		;0
ResearchIndustryFocus		;0
DefaultMilitaryFleeWhen		;5
